Student project: PALonline by Bjørn Inge Bjørkhaug

February 9, 2010 on 8:00 am | By Jørn | In Design, Student projects, Student-project | No Comments

In the autumn of 2009, students at AHO conducted a 6 week task exploring new social experiences for web-based movie renting. See more student projects for RECORD here.

PALonline is a concept for ‘movies on demand’, which can be connected up to your social media. This makes it possible to share your enthusiasm for movies with people in your network and to receive advices when you need help to find a good movie for the night.

The selection of movies is connected up to what you want to see and to whom you want to get advice from. The main window is built up by the selected movie and boxes are easily replaced by other boxes of choice.

Together with you PALS in PALonline you are connected to your social media. In addition you have professional reviews and sufficient info that is available from IMDb at any time you need it.

One of the key aspects is that you create boxes of your favorite movie streams, but if you are indecisive you find the recommendations and suggestion a button away. You can therefore relax when you are in the couch and get entertained with the movie on your terms.

Student project: VIF spirit by Natacha Ruivo

February 9, 2010 on 7:51 am | By Jørn | In Design, Student projects, Student-project | No Comments

In the autumn of 2009, students at AHO conducted a 6 week task exploring new online social campaigns to increase supporter-engagement in a football club. See more student projects for RECORD here.

VIF spirit as an iPhone app that measure supporter excitement. Through the use of the iPhone’s sensors such as accelerometer and microphone, the app can measure movement and noise-level. Around this collected data Natacha created a game where the most enthusiastic supporters are awarded. The game is one way of offering incentive for a more enthusiastic audience. However, as a platform, this projects offers a wide variety of services and games based around the collected data.

Student project: Svift by Martin Spencer

February 9, 2010 on 7:40 am | By Jørn | In Design, Student projects, Student-project | No Comments

In the autumn of 2009, students at AHO conducted a 6 week task exploring new online social campaigns to increase supporter-engagement in a football club. See more student projects for RECORD here.

Svift is an online service that coalesces uploaded photos and videos from VIF-supporters. By analysing meta-data from the uploaded material, Svift can automatically sort the content into matches and distribute it into a timeline of each match. A nifty player lets you plays back all the content at once as they were recorded. This gives a rich experience of the atmosphere among the supporters before, during and after the match.

Student project: Tagnav by Ivan Milanovic

February 9, 2010 on 7:23 am | By Jørn | In Design, Student projects, Student-project | No Comments

In the autumn of 2009, students at AHO conducted a 6 week task exploring new social experiences for web-based movie renting. See more student projects for RECORD here.

Tagnav is an exploration in to more dynamic interfaces for exploring online media content in a social context based around – yes, you guessed it – tags. Tagnav is trying to challenge the current linear and hierarchical approaches to navigating online media content by introducing user-generated taxonomies and filtering systems.

Student project: VIF Homemade by Ane Strømsæther

February 9, 2010 on 6:45 am | By Jørn | In Design, Student projects, Student-project | No Comments

In the autumn of 2009, students at AHO conducted a 6 week task exploring new online social campaigns to increase supporter-engagement in a football club. See more student projects for RECORD here.

Homemade is social web platform that encourages collaboration and co-creation among VIF-supporters. Share your recipes and projects with the community, browse projects by others or invite people to join you to make the best supporter effect ever!

Homemade is an interesting project in the way that it encourages the grass root of the football club to participate more in the community – on their own premisses. The services offers a mix of a low threshold to participation and various ways of sharing and inviting people in, that together adds up something really engaging and viral.

Student project: Telenor Kino

January 12, 2010 on 8:40 am | By Jørn | In Design, Student projects | No Comments


In the autumn of 2009, students at AHO conducted a 6 week task exploring new social experiences for web-based movie renting. See more student projects for RECORD here.

Telenor Kino by Christer Carlsson
Telenor Kino is a standalone desktop or web-based application, imagined as a supplement or extension of the current Online.no streaming movie rental. By using a rich media platform (such as Silverlight or Flash), Kino can provide a presentation and user experience beyond what’s possible under the usual restrictions of the typical internet browser.

05 - Rating
The project has two central themes, the first being ways to create a more coherent movie rental experience, from order placement through closing credits. With the influx of HD flatscreen TVs, more and more users opt to connect their computers to the bigger screen. Kino has two switchable operation modes, one for pc and another for when connected to a TV.

The second theme is content filtering, through both «manual» searching and browsing as well as intelligent, automatic recommendations based on the user’s own movie preferences and those of users with similar tastes. Each user also has his own public «cinema», which acts as a temporary playlist for movies and a place to save movie titles for later viewing.

RECORD-led student projects at AHO

January 12, 2010 on 8:15 am | By Jørn | In Design, Student projects, Student-project | No Comments


For the second year we have facilitated a MA interaction design course at AHO. This year the title of the course was Design for Interactive and Social Media, and was held in collaboration with Mosse Sjaastad and Anthony Rowe at AHO.
The course took the students through several different task including prototyping methods for screen-based design, information architecture, interactive design for museums, situated software and ended
with a RECORD-led a six weeks module with task based around our case partners Telenor and VIF.
Throughout the module we facilitated two touchpoints with our living lab. Through an online environment the students communicated with potential users, by posting idea-cards and videos of their concepts.

The course provides a platform for us to gain experiences of performing experience-based interactive design for social media, and to test theories, tools and methods in a wider context.

You can see more at the course website or on the students’ blogs: Natasha, Ane, Synne, Fanny, Svein Inge, Ivan, Theo, Martin.

Student Workshop with Russell Davies

October 7, 2009 on 6:22 am | By Jørn | In Design, Student projects, Student-project | No Comments

Here at AHO we are running a masters course: Design for Interactive and Social Media. Last week we had a 1.5 half day workshop with Russell Davies. Russell has a brilliant writeup of the workshop, but I wanted to mention some of the outcome here as well.

The students were given a task to design small pocket-sized real-world representations of some sort of virtual data.
Task

In a really short time the students came of with some brilliant ideas. This shows how a compressed and condensed conceptual phase can yield good results. Obviously these ideas needs better presentation and communication, however they all have a strong ground idea.

Soft Medals – Theo Tveterås
Soft Medals
In a closed context of a football cup the soft medals represent victorious matches. You strap the medals to your shoelaces. Through an online interface you can enter the code from your medal to retrieve videos and statistics from the match.

ReadMe – Natasha Ruivo and Synne Frydenberg
ReadMe
ReadMe generates physical jewelry based on the content in your sent SMS’. So if you use a lot cheerful and happy words you will get a piece of jewelry with colours and shapes representing this mood.

Mechanical Facebook – Martin Spencer
Mechanical Facebook
Mechanical Facebook is a novelty paper badge enabling you to physically to change your Facebook status and photo. As Russell says: “It was a very silly and perfectly appropriate physicalisation of the character of a social network.” I think this could work very well in a closed context such as a conference where you could get your latest Facebook statuses handed out to when you arrive.

Wooden bricks of time – Svein Inge Bjørkhaug
Wooden brick of time
These wooden bricks represent your usage of different applications on your computer. A veritable punch in the face for us internet procrastinators.

Student Project: Musicpartners

April 3, 2009 on 6:29 am | By Jørn | In Design, Student projects | No Comments

telenor musikkpartnere
In the autumn of 2008, students at AHO conducted a 5 week task looking into how to move from a transaction-based music store, to a store based more on richer experiences around music. See more student projects for RECORD here.

Fan-Fan, Kjetil Austvoll-Dahlgren and Kristin Tobiassen made a cross-platform music store based around a single piece of Norwegian legislation: You are allowed to share the music you buy with five of your closest peers. This laid the foundation for a rich service based on many small groups of five people. However, this also introduced many challenges regarding group dynamics such as maintenance, joining / quitting, leadership and internal communication.

Read more about the concept in their presentation.

Student Project: Telenor mutrack

April 1, 2009 on 8:47 am | By Jørn | In Design, Student projects | No Comments

Telenor MuTrack

In the autumn of 2008 students at AHO conducted a 5 week investigation into different solutions for a mobile music shopping experience. See more student projects.

mutrack is group effort by Ingrid A. Clausen, Stina Wessman, Eivind Bergstøl, Lars M. Vedeler and Kristian Sporsheim. The project looks into of how to share and explore music in a physical context. Here is what they write about their it:

mutrack is a concept that act as a link between people, their music and where they like (or hate) to be.
You create a trail or track of where you’ve been by dropping off small teasers of the music you listen to as you go.
The music links to the location and can be found by others after you.
If they want they can buy it when they find it, in order to pick it up, or they can stay in that place and just listen to your song.

If places are special to you, you can add text to and tell the world WHY that song is there. In a way, you create a musical territory or turf.

Learn more about it in their project presentation.

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